Alpha mapping leaf, doesn't work?? Blender 2.78 - Materials and Textures - Blender Artists Community
Merging color and alpha to one texture when they use different UV channels · Issue #1229 · KhronosGroup/glTF-Blender-IO · GitHub
![Allow Base Color and Alpha Map textures to NOT be combined on export · Issue #1230 · KhronosGroup/glTF-Blender-IO · GitHub Allow Base Color and Alpha Map textures to NOT be combined on export · Issue #1230 · KhronosGroup/glTF-Blender-IO · GitHub](https://user-images.githubusercontent.com/1035169/94802150-6e6e8e80-03e7-11eb-8d86-9e57ab7c807f.png)
Allow Base Color and Alpha Map textures to NOT be combined on export · Issue #1230 · KhronosGroup/glTF-Blender-IO · GitHub
![Texture Display Bug: Alpha is multiplied with color channels - User Feedback - Blender Developer Talk Texture Display Bug: Alpha is multiplied with color channels - User Feedback - Blender Developer Talk](https://devtalk.blender.org/uploads/default/original/2X/c/c4ce95d4f83332b2e48f9252ccc490f9ff7f0d1a.png)
Texture Display Bug: Alpha is multiplied with color channels - User Feedback - Blender Developer Talk
![cycles render engine - Alpha PNG as Texture with nodes -> isn't totally transparent - Blender Stack Exchange cycles render engine - Alpha PNG as Texture with nodes -> isn't totally transparent - Blender Stack Exchange](https://i.stack.imgur.com/vODqb.png)
cycles render engine - Alpha PNG as Texture with nodes -> isn't totally transparent - Blender Stack Exchange
![VOL. 2 - 200 Runes, Signs & Symbols (800 Alpha Textures) Zbrush, Blender, Substance… | FlippedNormals VOL. 2 - 200 Runes, Signs & Symbols (800 Alpha Textures) Zbrush, Blender, Substance… | FlippedNormals](https://cdn.flippednormals.com/wp-content/uploads/2020/09/24024458/1-121.jpg)